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justice:conflictresolution [2026/10/31 14:47] – adminjustice:conflictresolution [2026/11/01 14:30] (current) – admin
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 **Conflict Resolution** **Conflict Resolution**
  
-All conflicts between Players (including Warfare) are ideally resolved+All conflicts between Entities (including Warfare) are ideally resolved
 through a resolution hierarchy. A full attempt by the parties involved through a resolution hierarchy. A full attempt by the parties involved
 must be exhausted at the top level (tolerance), and only then proceeding must be exhausted at the top level (tolerance), and only then proceeding
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 of resolution can secure optimal outcomes.\\  of resolution can secure optimal outcomes.\\ 
  
-Avoiding (level 0) zero sum games, to the fullest extent possible, is the top priority for +Avoiding zero sum games, to the fullest extent possible, is the top priority for 
-preventing conflicts from spontaneously arising. Once a zero sum game arises, conflict is the natural dynamic that occurs. Warfare is the ultimate consequence of unmanaged conflict within any of the 3 domains of Social Power.+preventing conflicts from spontaneously arising. Once a zero sum game arises, conflict is the natural dynamic that occurs. Warfare is the ultimate consequence of unmanaged conflict within any of the 3 domains of [[humansystems:socialpower|Social Power]].
  
 {{humansystems:conflict-resolution.png?direct&center}} {{humansystems:conflict-resolution.png?direct&center}}
  
justice/conflictresolution.1793458040.txt.gz · Last modified: by admin