humansystems:sytemspathology
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| Both sides previous revisionPrevious revisionNext revision | Previous revision | ||
| humansystems:sytemspathology [2026/10/09 18:46] – admin | humansystems:sytemspathology [2026/11/01 14:53] (current) – admin | ||
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| - | System | + | **Systems |
| This is a practical list of universal failure modes for systems | This is a practical list of universal failure modes for systems | ||
| - | involving humans | + | involving humans. These items identify the most common |
| - | roadblocks to realization of optimal systems. | + | roadblocks to realization of optimal |
| - | 1. All human systems | + | 1. All human systems are imaginary, but some are optimal. |
| - | 2. Players and systems all have strengths and weaknesses (trade-offs). | + | 2. Agents (Players) and systems all have strengths and weaknesses (trade-offs). |
| - | Neurotic | + | Neurotic |
| - | versa. | + | versa. |
| - | 3. Hierarchical systems are necessary evils because they are the means | + | 3. Hierarchical systems are necessary evils because they are the easiest |
| to amplify and centralize Social Power, but they also produce and | to amplify and centralize Social Power, but they also produce and | ||
| - | attract Players that are intoxicated by that Power. | + | attract Players that are all intoxicated by that Power. |
| 4. Systems (organizations) develop goals of their own immediately after | 4. Systems (organizations) develop goals of their own immediately after | ||
| they come into existence as a fictitious entity, and thereafter behave | they come into existence as a fictitious entity, and thereafter behave | ||
| - | as if they have a life of their own, regardless of any new circumstances | + | as if they have a life of their own, regardless of changing |
| [Frankenstein’s Monster effect]. | [Frankenstein’s Monster effect]. | ||
| Line 90: | Line 90: | ||
| 23. Luck (chance, randomness, etc.) sets the limits on everything. | 23. Luck (chance, randomness, etc.) sets the limits on everything. | ||
| + | |||
| + | 24. Mass Formations (Hysteria) are constantly appearing and disappearing due to alienation, atomization, | ||
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